Lecturers, established composers, studio experts and some software manufacturers all emphasised the importance of education, induction, training and development in this profession. Especially in the media sector, there is a great danger of overestimating yourself or the capabilities of the equipment you are using. If you don't know what you're doing, you can always get professional help and don't have to waste valuable time experimenting. This applies both to finding studio equipment and to creating full-blown templates or setups.
"Virtual instruments ... have the disadvantage that they often do not sound authentic, which users try to conceal, for example, with the layers of multiple libraries, reverb excesses, depth staggering, etc. That they do not sound authentic is usually not because the quality of the samples is poor, but because of either a lack of programming by the composer or a lack of articulation, sound-bridging artefacts, dynamics inputs or bursts etc ... "
"... By the way, even here: every single note is touched and musically different ... which, among other things, leads to a pretty realistic result, and probably not many would think that these were samples."
"This becomes clear in the 1000th bad copy of "Pirates of the Caribbean", which I have found: horns are accompanied by a percussion thunderstorm! Terribly !!!!! (Klaus Badelt's original is great !!) ..."
from the long list of possible errors.
Some products (studio software and sounds) already have good documentation and additional tutorials for special situations. This material is desperately needed by some manufacturers. The pressure from users is obviously not yet great enough. If you don't get anywhere with documentation, tutorials or forums, you should turn to recognised specialists (tutors) and invest money in them: It will be worth it!